FoxZzZ. SWEET FOX DREAMS by JORGE CARRASCO SANCHEZ & DHANI BARRAGAN


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JORGE CARRASCO SANCHEZ


DHANI BARRAGAN

 


 




CONCEPT I: sculpture made from the original character of DHANI BARRAGAN
 from DHUSTORIES

About DHU STORIES: ...an Universe that deals with the exploitation of pop characters...inhabited by good and bad Gods, who are giant beings who play at their whim with the rest of the inhabitants of this Universe; an Universe where you will find different kinds of animals, spiritual creatures, pop characters, and other types of inhabitants ... And where also will be different territories, spaces, vehicles, plants, food...
MATERIAL: Bronze

TECHNIQUE: Lost wax casting

PRESENTATION: Wooden box made of Galician pine, tinted in Glass walnut and lacquered in matt polyurethane, with a black velvet background. Handmade and custom made by a cabinet maker. The fittings are two lateral handles and two locks with key in the lid. At the base a perforation to anchor the work inside.

EDITION: Unique artwork in bronze, linked to a possible series where this model is. It will be made in other materials such as wood, ceramic and resin. Also as a unique artwork in each material.

EXECUTION TIME: it is a project in several phases: sketch, modeling, prototype, moulds, casting process and finishing. In a complete process that requires six months of dedication.

CONCEPT II: As an artist and professional, JORGE CARRASCO has intended, with this first artwork of a Series that he wants to carry out over the next few years, above all, to enjoy the satisfaction of expressing himself through the creation of volumes and forms from being inspired by "pictorial" creatures of other artists, in this case, Dhani Barragan. And interpret them in sculpture, getting his own conclusions, based on techniques learned over the years, and his own materials.

And what caught Dhani Barragan's attention for this first artwork is one of his horned foxes resting on a mushroom and a frog with a tortoise shell and wings, wearing a hat of the BERT character from Sesame Street... That's it. It's something that instantly drove him crazy...because it was clear to him that this was going to be the design that would inspire him to develop this first sculpture...

And the first thing JORGE proceeded to do is make the 3d model and print the prototype to see it physically; and then go on to dismember this specimen and take out ceramic molds and flexible molds for its later positiveization in wax for the casting process; the finish with fired acid and wax...a whole process that takes six months of work.

Being that in this piece the base plate where the small mushrooms are has been polished to be able to reflect the striations that the mushroom has on the lower part.

And also the artwork is signed under the mushroom as JCS XXI below the mushroom on one side.
On the other hand, JORGE has considered that a work of these characteristics deserves a box at its level, and has been commissioned by a cabinetmaker craftsman made in Galician pine wood.

And yet, this work is an ambitious project where JORGE CARRASCO has pushed his own abilities to the limit, achieving a sculptural composition, a piece with a strong sculptural character, small in format but powerful in its formal aspect.






































VIDEO and PHOTOS WIP...








BIO: JORGE CARRASCO SÁNCHEZ, 1985. CÁDIZ, Spain.

His artistic training began at the School of Arts in Algeciras (Cádiz) where he discovered "artistic trades" at the age of 16 in 2001, although due to an era of rebellious adolescence a year later he decided to abandon his studies and start in his working life.

Already in 2004/2006, when he was already a legal adult, with a driver's license and his own vehicle, he left his hometown to return to his studies, with clearer ideas, and he decided to specialize in Emptying and Artistic molding at the School of Arts and Crafts of the city of Jerez de la Frontera (Cádiz), to later arrive at the School of Arts and Crafts of the city of Seville where he studied the specialty of Arts Applied to Stone (2006/ 2008), and where he is recognized at the IV Conference of Art Schools with the Applied Arts of Sculpture award, with the Project ¨H03¨, conceived by the Andalusian Government of Spain (2008).

Thanks to the qualifications of his previous training, he achieved access to the University Career of Fine Arts and graduated in Fine Arts from the University of Seville (2008/2013).



BIO: DHANI BARRRAGAN is an artist born in Marinea de Aljarafe, Seville, Spain, in the year 1989.

Since very young he has been interested in drawing, so much so, that he spent hours making invented drawings and copying comic book illustrations like Spider-man.

Going into adolescence he began to interest graffiti, and from there, he researched much more with color and shapes, besides assessing the work of the great graffiti artists of the time (early 2000).

Although graffiti influenced and interested him a lot, he did not practice it in depth, giving priority to drawing on paper, creating sketches even during class hours in high school.

This interest in drawing and painting led him to begin the study of Fine Arts at the University of Seville from 2008 to 2013.

After the years of university it was when he really began to exploit the ideas he had during the years of study. It was when little by little he was getting his own style based on what really interested him on the art scene.

In the lowbrow art was where he found a style with which he really was identified. Catching pop culture characters to translate his own messages, through comic scenes as well as polemics.

The idea of creating apparently friendly and visually cheerful scenes with a critical and dramatic background is the main motivation that he has at the time of working, since he always tries to capture a critical and social message.

He was always very attracted to the cartoons in which its characters had transformations and physical changes, such as Dragon Ball, Pokemon, Transformers... These changes, transformations or mergers attracted him from the start, and are options that he loves to adapt in his works, giving new forms to others already recognizable within pop culture.

Technically lowbrow and pop surrealism are his referring styles, since he understands that they allow him total freedom of creation, inventing scenes that could never be seen in another area.

The characters of pop culture are considered by him as the new symbolism; formerly artists used certain elements to represent something subtly that could only be appreciated by people who knew the meaning of that symbology. And what he thinks is that with these characters that are known worldwide, you can give messages to a much larger audience without any kind of intellectual elitism.

Mainly the characters that he likes to use in his works are those that most interested him as a child, like Bugs Bunny, although he likes to expand the range using any type of character that he likes and attracts visually.